- Found in:
- Dylbills PE
ObjectReference[]functionGetAllMapMarkerRefs(intvisibleFilter=-1, intcanTravelToFilter=-1)NativeGlobal
Description
Documentation Comment
get all map marker refs in game
for the filter params:
-1 = filter is ignored
0 = (false) only get markers that are not visible or can't be fast traveled to
1 = (true) only get markers that are visible or that can be fast traveled to
Caveats
Parameters
intvisibleFilter=-1
intcanTravelToFilter=-1
Examples
Auto-Generated Example
int myInt__visibleFilter
int myInt__canTravelToFilter
ObjectReference[] returnedValue = DbSkseFunctions.GetAllMapMarkerRefs(myInt__visibleFilter, myInt__canTravelToFilter)