Background for Skyrim SE
Member of the DbSkseFunctions script
string[]functionGetProjectileNodeHitNames(ObjectReferenceprojectileRef)NativeGlobal

Description

Documentation Comment

get the node names that the projectileRef has hit.
these only seem to be valid if the projectileRef hit an actor.
i.e "NPC Head [Head]", "NPC Spine1 [Spn1]" ect.


Caveats


Parameters

ObjectReferenceprojectileRef


Examples

Auto-Generated Example

ObjectReference myObjectReference__projectileRef

string[] returnedValue = DbSkseFunctions.GetProjectileNodeHitNames(myObjectReference__projectileRef)
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