- Found in:
- SKSE
Description
Wiki Description
Returns the number of light mods currently active. (This function requires SKSE)
Documentation Comment
light mod functions
Caveats
CK Wiki - Notes
- By the number of mods, it refers to the number of plugins with the ESL flag set in the load order, as mods can have multiple .esps or .esms the number that is returned can be higher than actual mods.
Examples
int Numberoflightmods
String Nameofmod
String NameofAuth
String Description
Function PrintModlist()
Numberoflightmods = Game.GetLightModCount() ;The number of active mods.
while NumberofMods
Numberoflightmods -= 1
Nameofmod = Game.GetLightModName(NumberofMods) ;Gets Name of Mod eg. Skyrim.esm, Update.esm, Hearthfire.esm, etc.
NameofAuth = Game.GetLightModAuthor(NumberofMods) ; If a Author is specified then it will return a name if not will be blank
Description = Game.GetLightModDescription(NumberofMods) ;If a Description is available then it will be shown otherwise will be blank
Debug.Trace(NumberofMods + "th index contains " + NameofMod)
Debug.Trace("Author: " + NameofAuth)
Debug.Trace("Description: " + Description)
EndWhile
EndFunctionAuto-Generated Example
int returnedValue = Game.GetLightModCount()Related Pages
- Game
- Game.GetLightModName(...)
- Game.GetLightModAuthor(...)
- Game.GetLightModDescription(...)
