Background for Skyrim SE
Member of the GameData script
Form[]functionGetAllWeapons(stringmodName, Keyword[]keywords=NONE, boolplayable=true, boolignoreTemplates=true, boolignoreEnchantments=true, boolonlyEnchanted=false, intweaponTypes=0xffffffff)NativeGlobal


Caveats


Parameters

stringmodName

Keyword[]keywords=NONE

boolplayable=true

boolignoreTemplates=true

boolignoreEnchantments=true

boolonlyEnchanted=false

intweaponTypes=0xffffffff


Examples

Auto-Generated Example

string myString__modName
Keyword[] myKeywordArray__keywords
bool myBool__playable
bool myBool__ignoreTemplates
bool myBool__ignoreEnchantments
bool myBool__onlyEnchanted
int myInt__weaponTypes

Form[] returnedValue = GameData.GetAllWeapons(myString__modName, myKeywordArray__keywords, myBool__playable, myBool__ignoreTemplates, myBool__ignoreEnchantments, myBool__onlyEnchanted, myInt__weaponTypes)
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