Inheritance Tree
| Script | Extended By |
|---|---|
| — |
Properties
Events
Functions
voidfunctionSendStoryEvent(LocationakLoc=NONE, ObjectReferenceakRef1=NONE, ObjectReferenceakRef2=NONE, intaiValue1=0, intaiValue2=0)Native
Sends an event to the story manager using this keyword and the passed-in extra values.
boolfunctionSendStoryEventAndWait(LocationakLoc=NONE, ObjectReferenceakRef1=NONE, ObjectReferenceakRef2=NONE, intaiValue1=0, intaiValue2=0)Native
Sends an event to the story manager using this keyword and the passed-in extra values. Waits for the event to be processed and returns whether a quest was started or not.
- Found in:
- SKSE
Returns the keyword associated with the string. (This function requires SKSE)
