Background for Skyrim SE
Member of the LibMathf script
floatfunctionSmoothStep(floatcurrent, floattarget, floatt)NativeGlobal

Description

Documentation Comment

Interpolates between min and max with smoothing at the limits


Caveats


Parameters

floatcurrent

floattarget

floatt


Examples

Auto-Generated Example

float myFloat__current
float myFloat__target
float myFloat__t

float returnedValue = LibMathf.SmoothStep(myFloat__current, myFloat__target, myFloat__t)
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