Background for Skyrim SE

The Message Script

    The Message script is a part of Skyrim SE’s Papyrus scripting ecosystem. It is included with the base game.

    For this script, the Papyrus index knows about:

    • 3 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Properties

    No properties found.

      Events

        No events found.

      Functions

      • intfunctionShow(floatafArg1=0.0, floatafArg2=0.0, floatafArg3=0.0, floatafArg4=0.0, floatafArg5=0.0, floatafArg6=0.0, floatafArg7=0.0, floatafArg8=0.0, floatafArg9=0.0)Native

        Displays the message to the screen, substituting the passed-in numbers into the appropriate spots in the text. If the message is set to display in a message box, the function waits for the user to press a button and returns which button they hit.

      • voidfunctionShowAsHelpMessage(stringasEvent, floatafDuration, floatafInterval, intaiMaxTimes)Native

        Displays a help message on screen for a specified duration at specified intervals until a specified number of showings occurs or until a user event takes place.

      • voidfunctionResetHelpMessage(stringasEvent)NativeGlobal

        Resets the status of a help message input event, allowing a message to be displayed for that input event.

      Some data provided by the Skyrim Creation Kit Wiki. Licensed under the Creative Commons Attribution-ShareAlike license.