The NetImmerse script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like Skyrim Script Extender x64 (SKSE).
For this script, the Papyrus index knows about:
- 32 functions
Inheritance Tree
No indexed scripts extend this script.
Properties
No properties found.
Events
No events found.
Functions
- Found in:
- SKSE
Return whether the object has the particular node
- Found in:
- SKSE
NiNode Manipulation
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
floatfunctionGetRelativeNodePositionX(ObjectReferenceref, stringnodeA, stringnodeB, boolfirstPerson)NativeGlobalReturns nodeB - nodeA
- Found in:
- SKSE
floatfunctionGetRelativeNodePositionY(ObjectReferenceref, stringnodeA, stringnodeB, boolfirstPerson)NativeGlobal- Found in:
- SKSE
floatfunctionGetRelativeNodePositionZ(ObjectReferenceref, stringnodeA, stringnodeB, boolfirstPerson)NativeGlobal- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
voidfunctionSetNodeLocalPositionX(ObjectReferenceref, stringnode, floatx, boolfirstPerson)NativeGlobal- Found in:
- SKSE
voidfunctionSetNodeLocalPositionY(ObjectReferenceref, stringnode, floaty, boolfirstPerson)NativeGlobal- Found in:
- SKSE
voidfunctionSetNodeLocalPositionZ(ObjectReferenceref, stringnode, floatz, boolfirstPerson)NativeGlobal- Found in:
- SKSE
Sets the scale of a particular Nif node
- Found in:
- SKSE
- Found in:
- SKSE
voidfunctionSetNodeTextureSet(ObjectReferenceref, stringnode, TextureSettSet, boolfirstPerson)NativeGlobalSets a NiTriShape's textures by name of the Nif node
- Found in:
- SKSE
boolfunctionGetNodeWorldPosition(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalreturns the node's world position into the specify array, must be size of 3
- Found in:
- SKSE
boolfunctionGetRelativeNodePosition(ObjectReferenceref, stringnodeA, stringnodeB, float[]in, boolfirstPerson)NativeGlobalreturns the node's relative world position of nodeB minus nodeA into the specify array, must be size of 3
- Found in:
- SKSE
boolfunctionGetNodeLocalPosition(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalreturns the node's local position into the specify array, must be size of 3
- Found in:
- SKSE
boolfunctionSetNodeLocalPosition(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalsets the node's local position of the specified array, must be size of 3
- Found in:
- SKSE
boolfunctionGetNodeWorldRotationEuler(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalEuler Rotation in DEGREES (heading, attitude, bank)
returns the euler rotation of the node into the specified array, must be size of 3- Found in:
- SKSE
boolfunctionGetNodeLocalRotationEuler(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalreturns the euler rotation of the node into the specified array, must be size of 3
- Found in:
- SKSE
boolfunctionSetNodeLocalRotationEuler(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalsets the euler rotation for the node of the specified array, must be size of 3
- Found in:
- SKSE
boolfunctionGetNodeWorldRotationMatrix(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalMatrix Rotation in RADIANS
returns the matrix rotation of the node into the specified array, must be size of 9- Found in:
- SKSE
boolfunctionGetNodeLocalRotationMatrix(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalreturns the matrix rotation of the node into the specified array, must be size of 9
- Found in:
- SKSE
boolfunctionSetNodeLocalRotationMatrix(ObjectReferenceref, stringnode, float[]in, boolfirstPerson)NativeGlobalsets the matrix rotation for the node of the specified array, must be size of 9
- Found in:
- SKSE
DEPRECATED FUNCTIONS
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
- Found in:
- SKSE
