Background for Skyrim SE
Member of the NiOverride script
voidfunctionAddNodeTransformRotation(ObjectReferenceakRef, boolfirstPerson, boolisFemale, stringnodeName, stringkey, float[]rotation)NativeGlobal

Description

Documentation Comment

Adds a rotation override for the particular key given either a size 3 or 9 array
rotation[0-8] corresponding to the linear indices of a 3x3 matrix in radians
rotation[0-2] corresponding to heading, attitude, and bank in degrees


Caveats


Parameters

ObjectReferenceakRef

boolfirstPerson

boolisFemale

stringnodeName

stringkey

float[]rotation


Examples

Auto-Generated Example

ObjectReference myObjectReference__akRef
bool myBool__firstPerson
bool myBool__isFemale
string myString__nodeName
string myString__key
float[] myFloatArray__rotation

NiOverride.AddNodeTransformRotation(myObjectReference__akRef, myBool__firstPerson, myBool__isFemale, myString__nodeName, myString__key, myFloatArray__rotation)
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