Background for Skyrim SE
Member of the NiOverride script
intfunctionGetItemUniqueID(ObjectReferenceakActor, intweaponSlot, intslotMask, boolmakeUnique=true)NativeGlobal

Description

Documentation Comment

Returns a number for a unique item, if the item is not unique it will be made unique, returns 0 when invalid


Caveats


Parameters

ObjectReferenceakActor

intweaponSlot

intslotMask

boolmakeUnique=true


Examples

Auto-Generated Example

ObjectReference myObjectReference__akActor
int myInt__weaponSlot
int myInt__slotMask
bool myBool__makeUnique

int returnedValue = NiOverride.GetItemUniqueID(myObjectReference__akActor, myInt__weaponSlot, myInt__slotMask, myBool__makeUnique)
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