- Found in:
- RaceMenu
Description
Documentation Comment
Returns a number for a unique item in the world, when it's placed in inventory it will maintain this ID
Caveats
Parameters
ObjectReferenceakObject
boolmakeUnique=true
Examples
Auto-Generated Example
ObjectReference myObjectReference__akObject
bool myBool__makeUnique
int returnedValue = NiOverride.GetObjectUniqueID(myObjectReference__akObject, myBool__makeUnique)