- Found in:
- RaceMenu
floatfunctionGetPropertyFloat(ObjectReferenceref, boolfirstPerson, Armorarm, ArmorAddonaddon, stringnode, intkey, intindex)NativeGlobal
Description
Documentation Comment
Gets the property straight from the node (Handy if you need the current value if an override D.N.E yet)
Caveats
Parameters
Examples
Auto-Generated Example
ObjectReference myObjectReference__ref
bool myBool__firstPerson
Armor myArmor__arm
ArmorAddon myArmorAddon__addon
string myString__node
int myInt__key
int myInt__index
float returnedValue = NiOverride.GetPropertyFloat(myObjectReference__ref, myBool__firstPerson, myArmor__arm, myArmorAddon__addon, myString__node, myInt__key, myInt__index)