Background for Skyrim SE
Member of the NiOverride script
boolfunctionHasWeaponNode(ObjectReferenceref, boolfirstPerson, Weaponweap, stringnode, booldebug=false)NativeGlobal

Description

Documentation Comment

Returns whether the specified node could be found for the given parameters
Debug will report errors to NiOverrides log file


Caveats


Parameters

ObjectReferenceref

boolfirstPerson

Weaponweap

stringnode

booldebug=false


Examples

Auto-Generated Example

ObjectReference myObjectReference__ref
bool myBool__firstPerson
Weapon myWeapon__weap
string myString__node
bool myBool__debug

bool returnedValue = NiOverride.HasWeaponNode(myObjectReference__ref, myBool__firstPerson, myWeapon__weap, myString__node, myBool__debug)
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