Background for Skyrim SE
Member of the ObjectReference script
floatfunctionGetAngleX()Native

Description

Wiki Description

Gets this object's rotation around the x axis.

Documentation Comment

Get the current X angle of this object


Caveats

CK Wiki - Notes

  • The X angle for Actors is a value from -90 to 90.
  • The X angle for Actors capable of head-tracking generally follows their gaze: below zero is looking up, above zero is looking down.
  • The X angle for the Player matches the camera's angle in first person mode, but follows gaze (like NPCs) in third person mode.
  • While mounted, the Player's X angle is clamped to a value between -25 and 40, determined by the the camera's Z position.
  • While mounted, the Player's mount will have an X angle between -90 and 90, determined by the camera's Z position.

Examples

Debug.Trace("We are rotated " + GetAngleX() + " degrees around the X axis")

Auto-Generated Example

float returnedValue = myObjectReference__toCallFunctionOn.GetAngleX()

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

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