Background for Skyrim SE
Member of the ObjectReference script
voidfunctionSetScale(floatafScale)Native

Description

Wiki Description

Sets the object's current scale.

Documentation Comment

Set the current scale of the object


Caveats

CK Wiki - Notes

  • Using SetScale() doesn't change an object reference's collision information. A known exception is for unloaded actors. Collision will continue to occur with the reference as if it were its original size.
    • This is in contrast to the Creation Kit's Scale option, which does rescale a preplaced reference's collision mesh.
  • Calling this function repeatedly over a short span of time may cause a crash to desktop for the 32bit version of Skyrim(v1.9.32) aka "Oldrim".

Parameters

floatafScale

CK Wiki Description

The overall scale of the object


Examples

; Set the statue to be twice as big as the original art size
StatueProperty.SetScale(2.0)

Auto-Generated Example

float myFloat__afScale

myObjectReference__toCallFunctionOn.SetScale(myFloat__afScale)

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

Some data provided by the Skyrim Creation Kit Wiki. Licensed under the Creative Commons Attribution-ShareAlike license.