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Caveats
CK Wiki - Notes
- The movement speed is in units per second.
- The rotation speed is in degrees per second.
- afMaxRotationSpeed equal to 0 means that the object will reach the target rotation when it reaches the target position.
- It is not possible to cause the object to rotate faster than it would with afMaxRotationSpeed equal to 0. (Cannot reach target rotation before target position.)
- The OnTranslationComplete event will fire when the object reaches both the target position and target rotation.
- The OnTranslationAlmostComplete event can fire even when the target rotation is far from being reached.
Parameters
floatafX
CK Wiki Description
Position along the X axis (Absolute world coordinates).
floatafY
CK Wiki Description
Position along the Y axis (Absolute world coordinates).
floatafZ
CK Wiki Description
Position along the Z axis (Absolute world coordinates).
floatafXAngle
CK Wiki Description
Destination X Angle (Absolute world rotation).
floatafYAngle
CK Wiki Description
Destination Y Angle (Absolute world rotation) (rarely used).
floatafZAngle
CK Wiki Description
Destination Z Angle (Absolute world rotation).
floatafSpeed
CK Wiki Description
Movement Speed.
floatafMaxRotationSpeed=0.0
CK Wiki Description
Maximum rotation Speed (default is 0 to mean "don't clamp the rotation speed") - Negative values cause unpredictable rotation.
Examples
; Translate the bird slowly to 0,0,0 with a rotation of 90,90,90
Bird.TranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0); Translate the bird slowly to 0,0,0 with a rotation of 90,90,90 with a max rotation speed of 10
Bird.TranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 10.0)Auto-Generated Example
float myFloat__afX
float myFloat__afY
float myFloat__afZ
float myFloat__afXAngle
float myFloat__afYAngle
float myFloat__afZAngle
float myFloat__afSpeed
float myFloat__afMaxRotationSpeed
myObjectReference__toCallFunctionOn.TranslateTo(myFloat__afX, myFloat__afY, myFloat__afZ, myFloat__afXAngle, myFloat__afYAngle, myFloat__afZAngle, myFloat__afSpeed, myFloat__afMaxRotationSpeed)Related Pages
- ObjectReference
- ObjectReference.SplineTranslateTo(...)
- ObjectReference.SplineTranslateToRef(...)
- ObjectReference.SplineTranslateToRefNode(...)
- ObjectReference.StopTranslation()
- ObjectReference.TranslateToRef(...)
- OnTranslationComplete - ObjectReference
- OnTranslationFailed - ObjectReference
- Spatial functions and snippets
