- Found in:
- PO3's PE
voidfunctionApplyMaterialShader(ObjectReferenceakRef, MaterialObjectakMatObject, floatdirectionalThresholdAngle)NativeGlobal
Description
GitHub Wiki Description (PO3's PE)
- Applies material shader to reference (doesn't have to be static)
Caveats
Parameters
Examples
Auto-Generated Example
ObjectReference myObjectReference__akRef
MaterialObject myMaterialObject__akMatObject
float myFloat__directionalThresholdAngle
PO3_SKSEFunctions.ApplyMaterialShader(myObjectReference__akRef, myMaterialObject__akMatObject, myFloat__directionalThresholdAngle)Additional References
View this function on the GitHub Wiki for powerofthree's Papyrus Extender
