- Found in:
- PO3's PE
Description
GitHub Wiki Description (PO3's PE)
- Checks if the equipped weapon is poisoned
Caveats
Parameters
ActorakActor
boolabLeftHand
Examples
Auto-Generated Example
Actor myActor__akActor
bool myBool__abLeftHand
bool returnedValue = PO3_SKSEFunctions.GetEquippedWeaponIsPoisoned(myActor__akActor, myBool__abLeftHand)Additional References
View this function on the GitHub Wiki for powerofthree's Papyrus Extender
