- Found in:
- PO3's PE
voidfunctionSetParticlePersistentCount(EffectShaderakEffectShader, floatafParticleCount)NativeGlobal
Caveats
Parameters
EffectShaderakEffectShader
floatafParticleCount
Examples
Auto-Generated Example
EffectShader myEffectShader__akEffectShader
float myFloat__afParticleCount
PO3_SKSEFunctions.SetParticlePersistentCount(myEffectShader__akEffectShader, myFloat__afParticleCount)