Background for Skyrim SE

RaceMenuBase


Inheritance Tree
ScriptExtended By
Properties

racemenu

stringracesex_menu="aceSex Menu"
stringmenu_root="root.RaceSexMenuBaseInstance.RaceSexPanelsInstance."
intcategory_race=2
intcategory_body=4
intcategory_head=8
intcategory_face=16
intcategory_eyes=32
intcategory_brow=64
intcategory_mouth=128
intcategory_hair=256
intcategory_extra=512
intbuffer_textures=1
intbuffer_categories=2
intbuffer_sliders=4
Actor_playeractor=NONE
ActorBase_playeractorbase=NONE
string_targetmenu=""
string_targetroot=""
Actor_targetactor=NONE
ActorBase_targetactorbase=NONE
Events
Functions
intfunctionGetScriptVersionRelease()Global
voidfunctionReinitialize()

Reinitializes variables if necessary

voidfunctionRegisterEvents()
voidfunctionOnReceiveTargetActor(Formtarget)
voidfunctionAddWarpaint(stringname, stringtexturePath)
voidfunctionAddBodyPaint(stringname, stringtexturePath)
voidfunctionAddBodyPaintEx(stringname, stringtexture0, stringtexture1="gnore", stringtexture2="gnore", stringtexture3="gnore", stringtexture4="gnore", stringtexture5="gnore", stringtexture6="gnore", stringtexture7="gnore")
voidfunctionAddHandPaint(stringname, stringtexturePath)
voidfunctionAddHandPaintEx(stringname, stringtexture0, stringtexture1="gnore", stringtexture2="gnore", stringtexture3="gnore", stringtexture4="gnore", stringtexture5="gnore", stringtexture6="gnore", stringtexture7="gnore")
voidfunctionAddFeetPaint(stringname, stringtexturePath)
voidfunctionAddFeetPaintEx(stringname, stringtexture0, stringtexture1="gnore", stringtexture2="gnore", stringtexture3="gnore", stringtexture4="gnore", stringtexture5="gnore", stringtexture6="gnore", stringtexture7="gnore")
voidfunctionAddFacePaint(stringname, stringtexturePath)
voidfunctionAddFacePaintEx(stringname, stringtexture0, stringtexture1="gnore", stringtexture2="gnore", stringtexture3="gnore", stringtexture4="gnore", stringtexture5="gnore", stringtexture6="gnore", stringtexture7="gnore")
voidfunctionAddSlider(stringname, intsection, stringcallback, floatmin, floatmax, floatinterval, floatposition)
voidfunctionAddSliderEx(stringname, stringcategory_key, stringcallback, floatmin, floatmax, floatinterval, floatposition, intsection=0, intpriority=0)
voidfunctionAddCategory(stringkeyName, stringname, intpriority=0)
voidfunctionAddWarpaints(string[]textures)
voidfunctionAddBodyPaints(string[]textures)
voidfunctionAddHandPaints(string[]textures)
voidfunctionAddFeetPaints(string[]textures)
voidfunctionAddFacePaints(string[]textures)
voidfunctionAddSliders(string[]sliders)
voidfunctionAddCategories(string[]categories)
voidfunctionSetSliderParameters(stringcallback, floatmin, floatmax, floatinterval, floatposition)
voidfunctionSetSliderParametersEx(string[]callback, float[]min, float[]max, float[]interval, float[]position, int[]flags)
voidfunctionFlushBuffer(intbufferType)

3 - Both Buffers
5

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