- Found in:
- Scrab's PE
Description
Documentation Comment
Calm this actor. Calmed actors will ignore ongoing combat and not be attacked by anyone.
(This behaves similar to Acheron's paficiation, beware however that both systems are indepnendent from another)
Caveats
Parameters
ActorakActpr
boolabDoCalm
Examples
Auto-Generated Example
Actor myActor__akActpr
bool myBool__abDoCalm
SPE_Actor.SetActorCalmed(myActor__akActpr, myBool__abDoCalm)