Background for Skyrim SE

Spell


Inheritance Tree

No indexed scripts extend this script.

Properties
Events
Functions
voidfunctionCast(ObjectReferenceakSource, ObjectReferenceakTarget=NONE)Native

Casts this spell from the specified object reference, optionally toward a target object reference.

voidfunctionRemoteCast(ObjectReferenceakSource, ActorakBlameActor, ObjectReferenceakTarget=NONE)Native

Casts this spell from the specified object reference with a specified Actor getting the "blame" for the spell if it could cause a crime to occur, optionally toward a target object reference.

boolfunctionIsHostile()Native

Returns whether this spell is considered hostile or not.

voidfunctionPreload()Native

Preload the art for this spell. Useful for spells you equip & unequip on the player.
Warning: Misuse of this function can lead to erroneous behavior as well as excessive
memory consumption. It's best to avoid using this. This function will likely be
deprecated in the future.

voidfunctionUnload()Native

Unload the art for this spell. Call this only if you've previously called Preload.
Warning: Misuse of this function can lead to erroneous behavior including spell art
being unloaded while in use, and excessive memory consumption. It's best to avoid using this.
This function will likely be deprecated in the future.

floatfunctionGetCastTime()Native

Returns the time in seconds this spell or scroll takes to cast. (This function requires SKSE)

PerkfunctionGetPerk()Native

return the perk associated with the spell

intfunctionGetNumEffects()Native

Returns the number of effects on this enchantment, ingredient, potion, or spell. (This function requires SKSE)

floatfunctionGetNthEffectMagnitude(intindex)Native

Returns the magnitude of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

intfunctionGetNthEffectArea(intindex)Native

Returns the area of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

intfunctionGetNthEffectDuration(intindex)Native

Returns the duration of the Nth effect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

MagicEffectfunctionGetNthEffectMagicEffect(intindex)Native

Returns the Nth MagicEffect attached to this enchantment, ingredient, potion, or spell. (This function requires SKSE)

intfunctionGetCostliestEffectIndex()Native

Returns the index of the costliest effect on an enchantment, ingredient, potion, or spell. (This function requires SKSE)

intfunctionGetMagickaCost()Native

return the base magicka cost of the spell

intfunctionGetEffectiveMagickaCost(Actorcaster)Native

Returns the effective magicka cost of the spell for the given caster.

voidfunctionSetNthEffectMagnitude(intindex, floatvalue)Native

Sets the magnitude of the specified effect.

voidfunctionSetNthEffectArea(intindex, intvalue)Native

Sets the area of the specified effect.

voidfunctionSetNthEffectDuration(intindex, intvalue)Native

Sets the duration of the specified effect.

EquipSlotfunctionGetEquipType()Native

Returns the particular equipslot type

voidfunctionSetEquipType(EquipSlottype)Native
float[]functionGetEffectMagnitudes()Native

Returns all the magnitudes of this object in order

int[]functionGetEffectAreas()Native

Returns all the areas of this object in order

int[]functionGetEffectDurations()Native

Returns all the durations of this object in order

MagicEffect[]functionGetMagicEffects()Native

Returns all the magic effects of this object in order

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