Background for Skyrim SE
Member of the Spell script
voidfunctionCast(ObjectReferenceakSource, ObjectReferenceakTarget=NONE)Native

Description

Wiki Description

Casts this spell from the specified object reference, optionally toward a target object reference.

Documentation Comment

Cast this spell from an ObjectReference, optionally toward another.


Caveats

CK Wiki - Notes

  • This function cannot be called if either akSource or akTarget is in unloaded cell.

  • This function casts the spell instantaneously. This is mainly desirable only for non-actors, because it will not animate an actor. For instance, the spell will be cast even if the actor's hands are not readied.

  • If you wish to make an actor cast a spell using all the normal spellcasting behaviors, please instead use an AI package that includes the UseMagic procedure.

  • If akTarget is an actor, the spell will aim for its head node.

  • Actor races can be set to cast magic only in the direction that the actor is facing; if the source is an actor with this racial setting, the target will be ignored. (Exception: if the spell is a Target Actor spell, it will hit regardless of distance or direction)

  • Using this function on an actor that doesn't have the spell will work. To add, it will also work on Objects, such as a rock.

  • Using this function will invalidate (cause it to return 0/false when it should return 1/true) any ongoing isDualCasting condition checks on akSource.

    • isDualCasting will continue to return false after the Cast function is called until akSource stops dual casting.
    • There's now a fix for the above issue that is found here: Po3's Dual Casting Fix

Parameters

ObjectReferenceakSource

CK Wiki Description

The ObjectReference from which to cast the spell. The source must be able to cast this spell (testings seem to show anything will work, regardless whether they have the spell or not).

ObjectReferenceakTarget=NONE

CK Wiki Description

An optional ObjectReference at which to aim the spell. If None is passed and the spell needs a direction, it will be aimed in a default direction.

  • Default:None

Examples

mySpell.cast(myActivator, playerRef)
; myActivator has cast mySpell on the player!

Auto-Generated Example

ObjectReference myObjectReference__akSource
ObjectReference myObjectReference__akTarget

mySpell__toCallFunctionOn.Cast(myObjectReference__akSource, myObjectReference__akTarget)

Related Pages


Additional References

View this function’s page on the Skyrim Creation Kit Wiki

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