Background for Skyrim SE
Member of the Trash_Function script
boolfunctionPlaySoundAtPoint(Form_Sound, floatx, floaty, floatz)NativeGlobal

Description

Documentation Comment

=================== Sound ===================
_Sound must be a Sound Descriptor(SNDR)


Caveats


Parameters

Form_Sound

floatx

floaty

floatz


Examples

Auto-Generated Example

Form myForm___Sound
float myFloat__x
float myFloat__y
float myFloat__z

bool returnedValue = Trash_Function.PlaySoundAtPoint(myForm___Sound, myFloat__x, myFloat__y, myFloat__z)
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