- Found in:
- TrashUtil
voidfunctionSetSlowTimeMult(float_WorldTimeMult=0.0, float_PlayerOnlyTimeMult=1.0, bool_Setter=true)NativeGlobal
Description
Documentation Comment
=================== TimeMultSetter ===================
Caveats
Parameters
float_WorldTimeMult=0.0
float_PlayerOnlyTimeMult=1.0
bool_Setter=true
Examples
Auto-Generated Example
float myFloat___WorldTimeMult
float myFloat___PlayerOnlyTimeMult
bool myBool___Setter
Trash_Function.SetSlowTimeMult(myFloat___WorldTimeMult, myFloat___PlayerOnlyTimeMult, myBool___Setter)