Background for Skyrim SE

The Trash_PlayerControl Script

    The Trash_PlayerControl script is a part of Skyrim SE’s Papyrus scripting ecosystem. This script is not present in the vanilla game, but can be found in modded sources like TrashUtility (TrashUtil).

    For this script, the Papyrus index knows about:

    • 16 functions


    Inheritance Tree

    No indexed scripts extend this script.

    Properties

    No properties found.

      Events

        No events found.

      Functions

      • boolfunctionIsReverseMove(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&&Y | flag =3 -X||Y | other -X||Y

      • boolfunctionIsReverseLook(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&&Y | flag =3 -X||Y | other -X||Y

      • boolfunctionIsMoveDisabled(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other = -X||Y

      • voidfunctionSetMoveDisabled(bool_Disabled=false, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other = -X&&Y

      • boolfunctionIsLookMoveScale(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&&Y | flag =3 -X||Y | other -X||Y

      • floatfunctionGetLookMoveScale(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other =2 -X&Y

      • voidfunctionLookMoveScale(floata_scale=1.0, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X&Y

      • intfunctionGetMoveDirection(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other -X&Y

      • intfunctionGetLookMoveDirection(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X&Y

      • voidfunctionSetMoveOverwrite(int_direction=0, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X&Y
        _direction == 0 it will not apply any overwrite

      • intfunctionGetMoveOverwrite(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other -X||Y

      • voidfunctionSetLookMoveOverwrite(float_movement=0.0, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X||Y
        movement == 0 it will not apply any overwrite

      • floatfunctionGetLookMoveOverwrite(intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | other -X||Y

      • voidfunctionReverseMove(bool_Reverse=false, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X&Y

      • voidfunctionReverseLook(bool_Reverse=false, intflag=-1)NativeGlobal

        |flag = 0 -X | flag =1 -Y | flag =2 -X&Y | other -X&Y

      • voidfunctionSetAllReverse(bool_ReverseAll=false)NativeGlobal
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