- Found in:
- SKSE
Description
Wiki Description
Returns whether this weapon has the "WeapTypeMace" keyword. (This function requires SKSE)
Examples
if (Game.GetPlayer().GetEquippedWeapon().IsMace()
Debug.Trace("Player is equipped with a mace.")
endifAuto-Generated Example
bool returnedValue = myWeapon__toCallFunctionOn.IsMace()