Background for Skyrim SE
Member of the WornObject script
boolfunctionSetDisplayName(ActorakActor, inthandSlot, intslotMask, stringname, boolforce=false)NativeGlobal

Description

Documentation Comment

Sets a reference's display name
returns false if force is false and the reference
is held by an alias using 'Stored Text' or 'Uses Stored Text'
Text Replacement does not use this name and may be lost if forced


Caveats


Parameters

ActorakActor

inthandSlot

intslotMask

stringname

boolforce=false


Examples

Auto-Generated Example

Actor myActor__akActor
int myInt__handSlot
int myInt__slotMask
string myString__name
bool myBool__force

bool returnedValue = WornObject.SetDisplayName(myActor__akActor, myInt__handSlot, myInt__slotMask, myString__name, myBool__force)
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