- Found in:
- SKSE
boolfunctionSetDisplayName(ActorakActor, inthandSlot, intslotMask, stringname, boolforce=false)NativeGlobal
Description
Documentation Comment
Sets a reference's display name
returns false if force is false and the reference
is held by an alias using 'Stored Text' or 'Uses Stored Text'
Text Replacement does not use this name and may be lost if forced
Caveats
Parameters
Examples
Auto-Generated Example
Actor myActor__akActor
int myInt__handSlot
int myInt__slotMask
string myString__name
bool myBool__force
bool returnedValue = WornObject.SetDisplayName(myActor__akActor, myInt__handSlot, myInt__slotMask, myString__name, myBool__force)