- Found in:
- Vanilla
Description
Documentation Comment
Have the actor start combat with any destructible object associated with the specified
outpost beacon. Returns the number of objects that the actor entered combat with
Caveats
Parameters
ObjectReferenceakOutpostBeacon
Examples
Auto-Generated Example
ObjectReference myObjectReference__akOutpostBeacon
int returnedValue = myActor__toCallFunctionOn.AttackOutpostObjects(myObjectReference__akOutpostBeacon)