Background for Starfield
Member of the Actor script
ActorfunctionGetDialogueTarget()Native

Description

Wiki Description

Obtains the actor this actor is currently in dialogue with.

Documentation Comment

Gets this actor's current dialogue target


Caveats


Examples

; Print a message if Bob is in dialogue with the player
if (Bob.GetDialogueTarget() == Game.GetPlayer())
  Debug.Trace("Bob is in dialogue with the player!")
endIf

Auto-Generated Example

Actor returnedValue = myActor__toCallFunctionOn.GetDialogueTarget()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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