Background for Starfield
Member of the Actor script
ActorfunctionGetKiller()Native

Description

Wiki Description

Obtains the actor that killed this one. If this actor isn't dead, returns None.

Documentation Comment

Returns this actor's killer - or None if this actor is still alive


Caveats


Examples

; Print a message if Bob is in combat with the player
if (Bob.GetKiller() == Game.GetPlayer())
  Debug.Trace("Bob was killed by the player!")
endIf

Auto-Generated Example

Actor returnedValue = myActor__toCallFunctionOn.GetKiller()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

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