- Found in:
- Vanilla
Description
Wiki Description
Flags this actor as a ghost or not.
Documentation Comment
Flags/unflags this actor as a ghost
Caveats
CK Wiki - Notes
Ghosted actors do not register OnHit events and are unaffected by Weapon, Spell, Explosion, Ingredient, Potion, or Enchantment.
If the player consumes an ALCH Potion while ghosted the inventory item will be used but any associated MGEF MagicEffect or script will not trigger.
While the player is ghosted low confidence hostile NPCs may flee when they "calculate" they can do no damage.
Parameters
boolabIsGhost=true
CK Wiki Description
Whether to set or clear the actor's ghost status.
- Default:True
Examples
; Set Christmas Future to a ghost
ChristmasFuture.SetGhost(); Clear Nate's ghost status
Nate.SetGhost(false)Auto-Generated Example
bool myBool__abIsGhost
myActor__toCallFunctionOn.SetGhost(myBool__abIsGhost)Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
