- Found in:
- Vanilla
Description
Documentation Comment
Finds a random living actor within a given radius of a reference
Caveats
Parameters
ObjectReferencearCenter
floatafRadius
Examples
Auto-Generated Example
ObjectReference myObjectReference__arCenter
float myFloat__afRadius
Actor returnedValue = Game.FindRandomLivingActorFromRef(myObjectReference__arCenter, myFloat__afRadius)