Background for Starfield
Member of the Game script
Location[]functionGetMatchingLocations(LocationParentLocation=NONE, Keyword[]WantedKeywords=NONE, Keyword[]UnwantedKeywords=NONE, LocationRefType[]WantedRefTypes=NONE, LocationRefType[]UnwantedRefTypes=NONE, boolMustFindAllWantedKeywords=true, boolMustNotFindAnyUnwantedKeywords=true, boolMustFindAllWantedRefTypes=true, boolMustNotFindAnyUnwantedRefTypes=true, intLimitOfLocationsToReturn=0)NativeGlobal

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Caveats


Parameters

LocationParentLocation=NONE

Keyword[]WantedKeywords=NONE

Keyword[]UnwantedKeywords=NONE

LocationRefType[]WantedRefTypes=NONE

LocationRefType[]UnwantedRefTypes=NONE

boolMustFindAllWantedKeywords=true

boolMustNotFindAnyUnwantedKeywords=true

boolMustFindAllWantedRefTypes=true

boolMustNotFindAnyUnwantedRefTypes=true

intLimitOfLocationsToReturn=0


Examples

Auto-Generated Example

Location myLocation__ParentLocation
Keyword[] myKeywordArray__WantedKeywords
Keyword[] myKeywordArray__UnwantedKeywords
LocationRefType[] myLocationRefTypeArray__WantedRefTypes
LocationRefType[] myLocationRefTypeArray__UnwantedRefTypes
bool myBool__MustFindAllWantedKeywords
bool myBool__MustNotFindAnyUnwantedKeywords
bool myBool__MustFindAllWantedRefTypes
bool myBool__MustNotFindAnyUnwantedRefTypes
int myInt__LimitOfLocationsToReturn

Location[] returnedValue = Game.GetMatchingLocations(myLocation__ParentLocation, myKeywordArray__WantedKeywords, myKeywordArray__UnwantedKeywords, myLocationRefTypeArray__WantedRefTypes, myLocationRefTypeArray__UnwantedRefTypes, myBool__MustFindAllWantedKeywords, myBool__MustNotFindAnyUnwantedKeywords, myBool__MustFindAllWantedRefTypes, myBool__MustNotFindAnyUnwantedRefTypes, myInt__LimitOfLocationsToReturn)
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