- Found in:
- Vanilla
Description
Wiki Description
Attaches this ref to the specified parent ref, which means it will follow the parent's attach ref node.
Documentation Comment
Attach this reference to the specified parent (only works on created refs)
Caveats
CK Wiki - Notes
- The ref this is called on must be a created ref. This function will not work on non-created refs.
- This operates identically to the attach parameter on ObjectReference.PlaceAtNode(...), so if you're creating a new object and want to attach it immediately, it is faster to just use PlaceAtNode instead of separate Place, move, and attach calls.
- This will attach the child object origin to the host object REF_ATTACH_NODE as it does not support a specific asNodeName parameter.
Parameters
Examples
; Attach the grabby hand to the crane arm
GrabbyHand.AttachTo(CraneArm)Auto-Generated Example
ObjectReference myObjectReference__akParent
myObjectReference__toCallFunctionOn.AttachTo(myObjectReference__akParent)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
