- Found in:
- Vanilla
Description
Documentation Comment
jduvall - convenience function
Increments an actorvalue, and rolls it over to 0 if incremented value would exceed aiMaxValue
sets and returns (GetValueInt(akAV) + aiIncrementAmount) % (aiMaxValue + 1)
Caveats
Parameters
Examples
Auto-Generated Example
ActorValue myActorValue__akAV
int myInt__aiMaxValue
int myInt__aiIncrementAmount
int returnedValue = myObjectReference__toCallFunctionOn.IncrementLoopingValue(myActorValue__akAV, myInt__aiMaxValue, myInt__aiIncrementAmount)