- Found in:
- Vanilla
SpaceshipReferencefunctionPlaceShipNearMe(FormakFormToPlace, intpositionVal=0, intdistanceVal=0, intfacingVal=0, intaiLevelMod=4, boolabPlayFx=true, boolabForcePersist=false, boolabInitiallyDisabled=false, boolabDeleteWhenAble=true, AliasakAliasToFill=NONE)
Description
Documentation Comment
scornett
Convenience function that places a ship near a ref, calculating an offset position based on MoveNear's positionVal, distanceVal, and facingVal values.
Caveats
Parameters
FormakFormToPlace
intpositionVal=0
intdistanceVal=0
intfacingVal=0
intaiLevelMod=4
boolabPlayFx=true
boolabForcePersist=false
boolabInitiallyDisabled=false
boolabDeleteWhenAble=true
AliasakAliasToFill=NONE
Examples
Auto-Generated Example
Form myForm__akFormToPlace
int myInt__positionVal
int myInt__distanceVal
int myInt__facingVal
int myInt__aiLevelMod
bool myBool__abPlayFx
bool myBool__abForcePersist
bool myBool__abInitiallyDisabled
bool myBool__abDeleteWhenAble
Alias myAlias__akAliasToFill
SpaceshipReference returnedValue = myObjectReference__toCallFunctionOn.PlaceShipNearMe(myForm__akFormToPlace, myInt__positionVal, myInt__distanceVal, myInt__facingVal, myInt__aiLevelMod, myBool__abPlayFx, myBool__abForcePersist, myBool__abInitiallyDisabled, myBool__abDeleteWhenAble, myAlias__akAliasToFill)