Background for Starfield
Member of the ObjectReference script
voidfunctionSetDebugTextColor(intaiRed, intaiGreen, intaiBlue, intaiAlpha=255)NativeDebugOnly

Description

Documentation Comment

Set the color of the debug text (each int is clamped between 0 and 255)


Caveats


Parameters

intaiRed

intaiGreen

intaiBlue

intaiAlpha=255


Examples

Auto-Generated Example

int myInt__aiRed
int myInt__aiGreen
int myInt__aiBlue
int myInt__aiAlpha

myObjectReference__toCallFunctionOn.SetDebugTextColor(myInt__aiRed, myInt__aiGreen, myInt__aiBlue, myInt__aiAlpha)
Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.