- Found in:
- Vanilla
Description
Documentation Comment
Starts combat with the target if called on a spaceship or an actor AND akTarget matches what you called it on
returns FALSE if called on something else
abPreferredTarget - OPTIONAL (Def=false) True to set the target as the actor's preferred target
Caveats
Parameters
ObjectReferenceakTarget
boolabPreferredTarget=false
Examples
Auto-Generated Example
ObjectReference myObjectReference__akTarget
bool myBool__abPreferredTarget
bool returnedValue = myObjectReference__toCallFunctionOn.TryToStartCombat(myObjectReference__akTarget, myBool__abPreferredTarget)