- Found in:
- Vanilla
Description
Documentation Comment
returns the faction reation to the other actor
0 - Neutral
1 - Enemy
2 - Ally
3 - Friend
Caveats
Parameters
ActorakOtherActor
Examples
Auto-Generated Example
Actor myActor__akOtherActor
int returnedValue = mySpaceshipReference__toCallFunctionOn.GetActorFactionReaction(myActor__akOtherActor)