- Found in:
- Vanilla
eventOnCommandModeGiveCommand(intaeCommandType, ObjectReferenceakTarget)
Description
Documentation Comment
Event received when the player gives actor a command in command mode.
Type is as follows:
0 - None
1 - Call
2 - Follow
3 - Move
4 - Attack
5 - Inspect
6 - Retrieve
7 - Stay
8 - Release
9 - Heal
Parameters
intaeCommandType
ObjectReferenceakTarget
Examples
Auto-Generated Example
Scriptname MyCoolScript extends ActiveMagicEffect
event OnCommandModeGiveCommand(int aeCommandType, ObjectReference akTarget)
Debug.trace("Event received - OnCommandModeGiveCommand: aeCommandType = " + aeCommandType + " akTarget = " + akTarget)
endEvent