eventOnPlayerModRobot(ActorakRobot, ObjectModakModBaseObject)
Description
Wiki Description
Event send to the player when he modifies a robot
Documentation Comment
Received when the player mods a robot
Parameters
ActorakRobot
CK Wiki Description
the robot that was modified
ObjectModakModBaseObject
CK Wiki Description
the base object used to do the modification
Examples
; Event is sent to the player
Event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)
Debug.Trace(akRobot + " modified with " + akModBaseObject)
endEventScriptname myExampleScript extends Quest
Event OnInit()
RegisterforRemoteEvent(Game.GetPlayer(), "OnPlayerModRobot") ; listening for OnPlayerModRobot event
Debug.Trace(self + " Actor.OnPlayerModRobot ", " Script is initialized and Robot Event Started. " )
EndEvent
Event Actor.OnPlayerModRobot(Actor akSender, Actor akRobot, ObjectMod akModBaseObject)
Debug.Trace(self + "Actor.OnPlayerModRobot ", " Player Modified Robot ")
; do something cool here
EndEventAuto-Generated Example
Scriptname MyCoolScript extends Actor
event OnPlayerModRobot(Actor akRobot, ObjectMod akModBaseObject)
Debug.trace("Event received - OnPlayerModRobot: akRobot = " + akRobot + " akModBaseObject = " + akModBaseObject)
endEventRelated Pages
- Actor
- Actor.OnPlayerCreateRobot(...)
- Actor.OnPlayerModArmorWeapon(...)
