Description
Wiki Description
Checks to see if this actor is currently running (as opposed to, say, walking or sprinting).
Documentation Comment
Is this actor currently running?
Caveats
Examples
if !Forrest.IsRunning()
Debug.Trace("Run, Forrest, Run!")
endIfAuto-Generated Example
bool returnedValue = myActor__toCallFunctionOn.IsRunning()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
