Background for Fallout 4
Member of the Actor script
voidfunctionMoveToPackageLocation()Native

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Caveats

CK Wiki - Notes

This is mainly intended for use immediately after ObjectReference.Enable(...), in cases where we want an actor to appear at its package location, rather than its editor location.


Examples

; Enable JonPaul and move him immediately to the location for his current package.
; Note that the Enable has to come first.
JonPaul.Enable()
JonPaul.MoveToPackageLocation()

Auto-Generated Example

myActor__toCallFunctionOn.MoveToPackageLocation()

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.