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Caveats
CK Wiki - Notes
This is mainly intended for use immediately after ObjectReference.Enable(...), in cases where we want an actor to appear at its package location, rather than its editor location.
Examples
; Enable JonPaul and move him immediately to the location for his current package.
; Note that the Enable has to come first.
JonPaul.Enable()
JonPaul.MoveToPackageLocation()Auto-Generated Example
myActor__toCallFunctionOn.MoveToPackageLocation()Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
