- Found in:
- Vanilla
boolfunctionCheckObjectReferenceAgainstReferenceAliasArray(ObjectReferenceObjectToCheck, ReferenceAlias[]ArrayToCheck, boolreturnValueIfArrayIsEmpty=false)Global
Description
Wiki Description
Loops through an array of ReferenceAliases and checks if any of them have the specified ObjectReference in them.
Documentation Comment
jduvall
Parameters
ObjectReferenceObjectToCheck
CK Wiki Description
The ObjectReference we are looking for
ReferenceAlias[]ArrayToCheck
CK Wiki Description
The ReferenceAlias Array we are looking in
boolreturnValueIfArrayIsEmpty=false
CK Wiki Description
If the array is empty, return this.
- Default:false
Examples
if CommonArrayFunctions.CheckObjectReferenceAgainstReferenceAliasArray(ShinyThing, QuestObjectAliases)
Debug.Trace("Shiny thing is a quest object!")
endifAuto-Generated Example
ObjectReference myObjectReference__ObjectToCheck
ReferenceAlias[] myReferenceAliasArray__ArrayToCheck
bool myBool__returnValueIfArrayIsEmpty
bool returnedValue = CommonArrayFunctions.CheckObjectReferenceAgainstReferenceAliasArray(myObjectReference__ObjectToCheck, myReferenceAliasArray__ArrayToCheck, myBool__returnValueIfArrayIsEmpty)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
