- Found in:
- Vanilla
Description
Wiki Description
Checks to see if any of the actors in the array are hostile to the specified actor.
Documentation Comment
jduvall
Parameters
ActorActorToCheck
CK Wiki Description
The Actor we are checking hostility towards
ObjectReference[]ArrayToCheck
CK Wiki Description
The Actors to check for hostility (any non-actors are skipped)
Examples
if CommonArrayFunctions.IsActorInArrayHostileToActor(Player, QuestActors)
Debug.Trace("Better hide, they don't like the player much...")
endIfAuto-Generated Example
Actor myActor__ActorToCheck
ObjectReference[] myObjectReferenceArray__ArrayToCheck
bool returnedValue = CommonArrayFunctions.IsActorInArrayHostileToActor(myActor__ActorToCheck, myObjectReferenceArray__ArrayToCheck)Related Pages
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
