Background for Fallout 4
Member of the EffectShader script
voidfunctionStop(ObjectReferenceakObject)Native

Description

Wiki Description

Stops this magic effect shader from playing on the object.

Documentation Comment

Stops playing this effect shader on the specified object


Caveats


Parameters

ObjectReferenceakObject

CK Wiki Description

The object to stop the effect on.


Examples

; Stop the sparkle effect on the werewolf
Sparkle.Stop(Werewolf)

Auto-Generated Example

ObjectReference myObjectReference__akObject

myEffectShader__toCallFunctionOn.Stop(myObjectReference__akObject)

Related Pages


Additional References

View this function’s page on the Fallout 4 Creation Kit Wiki

Some data provided by the Fallout 4 Creation Kit Wiki. Licensed under the Creative Commons Attribution-Share Alike 4.0 license.