- Found in:
- Vanilla
Description
Wiki Description
Checks to see if the player is an enemy of this faction or not.
This is the same flag that gets set on a faction when the player commits a crime against it, which allows a faction to attack the player even if the player is an ally of that faction.
The flag is automatically cleared (whether set by script or code) after 24 hours.
Documentation Comment
Is the player an enemy of this faction?
Caveats
Examples
; Is the player an enemy of the empire?
bool expelled = EmpireFaction.IsPlayerEnemy()Auto-Generated Example
bool returnedValue = myFaction__toCallFunctionOn.IsPlayerEnemy()Related Pages
- Faction
- Faction.SetPlayerEnemy(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
