ObjectReferencefunctionFindRandomReferenceOfTypeFromRef(FormarBaseObject, ObjectReferencearCenter, floatafRadius)Global
Description
Wiki Description
Finds a random ObjectReference of the given type from the center of the target ObjectReference and within the given radius.
Documentation Comment
Finds a random reference of a given base object within a given radius of a reference
Caveats
Parameters
Examples
; Find a random diamond reference near the player, limiting the search to 5 units
ObjectReference randomDiamond = Game.FindRandomReferenceOfTypeFromRef(Diamond, Game.GetPlayer(), 5.0)Auto-Generated Example
Form myForm__arBaseObject
ObjectReference myObjectReference__arCenter
float myFloat__afRadius
ObjectReference returnedValue = Game.FindRandomReferenceOfTypeFromRef(myForm__arBaseObject, myObjectReference__arCenter, myFloat__afRadius)Related Pages
- Game
- Game.FindClosestReferenceOfAnyTypeInList(...)
- Game.FindClosestReferenceOfAnyTypeInListFromRef(...)
- Game.FindClosestReferenceOfType(...)
- Game.FindClosestReferenceOfTypeFromRef(...)
- Game.FindRandomReferenceOfAnyTypeInList(...)
- Game.FindRandomReferenceOfAnyTypeInListFromRef(...)
- Game.FindRandomReferenceOfType(...)
Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
