- Found in:
- F4SE
Description
Wiki Description
F4SE Member of: Game
Obtains the player's current camera state.
Documentation Comment
returns the current camera state
-1 - unknown/there is no camera yet
0 - first person
1 - auto vanity
2 - VATS
3 - free
4 - iron sights
5 - transition
6 - tween menu
7 - third person 1
8 - third person 2
9 - furniture
10 - horse
11 - bleedout
12 - dialogue
Examples
If Game.GetCameraState() == 0
Debug.Trace("The Player camera is in first person")
EndIfAuto-Generated Example
int returnedValue = Game.GetCameraState()Additional References
View this function’s page on the Fallout 4 Creation Kit Wiki
